Indot brings low-cost, high quality, easily implemented interactivity to products, opening the door to excellent business and customer value. In-dot's proprietary technology is easily adopted to a manufacturer, publisher or other content owner's existing property and new concepts. In-dot currently focuses on the children's literature, game, electronic learning aids (ELA), language learning, and merchandising markets. For children's literature, Indot makes a page come to life, enriching and stimulating the reading experience. For games, it adds a complementary or new layer, bringing a new and natural kind of interactivity to the game's concept. For ELAs, it adds a new dimension that enhances and accelerates learning. For language learning, it reinforces speaking and listening skills, bringing to standalone language learning products capabilities that previously available only in computer-based language learning. For merchandising, it opens a new world of possibilities through personified interactivity ranging from low-cost giveaways through random gaming extended through Web downloads.
Overall, Indot enriches a product offering with:
Higher user interactivity
Skills development (eye-hand coordination, orientation, training, etc.) Random gaming and content capabilities
Self-recorded content
Applications for multiple age groups
Indot-enhanced products have high consumer value, perceived as:
Friendly and easy-to-use - One of the most intuitive interactive designs available on the market today!
Affordable - Can be provided at a breakthrough per unit price that is unequivocally the lowest on the market today!
Versatile - Easily implemented, with infinite uses, ranging from advanced learning scenarios to no-frills, pre-recorded devices Indot-enabled interactive capabilities can increase a property's business value by:
Leveraging existing titles/content, and in multiple languages
Creating "application families" across media (books, games,
puzzles…)
Extending product/content through Web applications
Indot enables a revenue-enhancing "cross-over" between the
physical product world and the live content world, enabling content owners to repurpose recorded material by embedding it within the corresponding physical asset.
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Assisted Learning
Yet another key role for the Indot technology platform lies in tools for special needs learning, including communications disorders. The easy-to-use optical reader, character personification, and stimulation of the interactive scenario provide a key enabler for meeting the requirements of children with special needs.

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